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Playing with water. I'm trying to simulate photorealism based on some clear water streams I photographed.

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Submitted on
December 24, 2008
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113 KB
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640×400
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:iconbigquix:
would you mind explaining more about it? what software and renderer did you use? what kind of shader was applied...
thanks
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:iconnukeation:
I used Vue 7 Infinite, with the normal water shader with some of my own custom settings. The renderer is Vue's own. The water object is the native Vue water surface with heavy displacement.

Additional info here: [link]
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:iconemilyahedrick:
*Emilyahedrick Dec 24, 2008  Hobbyist Digital Artist
it almost looks like glass, but it is very pretty :D
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:iconemilyahedrick:
*Emilyahedrick Dec 25, 2008  Hobbyist Digital Artist
welcome :D
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:iconflightlevel-380:
Looks sooo realistic :-o
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:iconpriteeboy:
`priteeboy Dec 24, 2008  Hobbyist Digital Artist
Aha, I see now you've move don to water...This first attempt already beats all other Vue water I've seen :lol:
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:iconnukeation:
Thank you. :bow:

I used to SUCK when it came to water. Nothing beats going out and actually looking at (or even wading through) a stream or even the ocean to fully appreciate how to make real water. Of course, the Vue 7 displaced water surface helps!! :D
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